Month: August 2025

Small Updates

Finished making the game multilingual, and fixed some issues with the tilesets.

Now, the window titles are still only English, as those are in the graphic. Also, they won’t all fit, unless I change the design. Some of the words are ridiculously long, for example, the French word for “save” is “sauvegarder”. Now, I could just use “sauve”, but that might sound odd to French speakers, as “sauve” means “to rescue”. At least that’s what I was told.

Multilingual Text

Started to set the game up to allow text in multiple languages. Spoken audio will remain English only, but written text will be available in English, German, Spanish, French and Italian (currently). The latter three will be translated via AI.

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