Original date: September 10, 2021

Managed to implement homing missiles. This was more difficult than expected, especially since I had used a tutorial which simply didn’t work the way I needed it to. However,, the things I learnt in the process will not only be useful for other homing weapons, but also for creating enemies.

The final player weapon also works now. The Search And Destroy (SAD) Modules launch in sets of three. Other than missiles, they do not fly at a constant speed.

Like ShadowWraith, Cyberwraith will have the player navigate through a maze of rooms. The camera will be static and change rooms together with the player. Rooms are not separate, however. Leaving a room does not shake enemies and it is possible to fire into other rooms. The camera for this system was the final thing implemented today.