Original date: December 17, 2021
To be able to test a couple of things, I built what will be the game’s first level. It’s fully functional and playable, but I won’t be sharing it just yet. There’s a couple of issues that need addressing.
The game is currently designed to run at a resolution of 1920×1080. If it’s launched on a monitor with a different resolution, it should scale, but if it does, it looks rather ugly. Imagine trying to resize an image with MS Paint. Yeah, that.
The other thing is, if you have your Windows set to scale text, icons, UI elements and stuff, because maybe you have a small, high resolution screen, or your eyes simply aren’t good enough and you have trouble reading small text, you can’t play the game until you reset your scale to 100%. Anything above that and there will be issues like the clickable areas of menu buttons not aligning with the corresponding button graphics, or accidentally clicking outside the window even though it looked like you were clicking inside of it.
Basically the window and all the elements in it will be at 75% your screen size, even though it LOOKS like 100%.
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